Fabrizio Balducci
Fabrizio Balducci
Assistant Professor - RTDA
PhD in Information and Communication Technologies (ICT)
IVU Lab
Dipartimento di Informatica
Università degli Studi di Bari Aldo Moro
Via Orabona, 4 - 70125 Bari - Italy
phone: +39 080 544 2239
email: fabrizio.balducci@uniba.it
room: (5th floor)
office hours: Tuesday 14.00-15.00
Fabrizio Balducci

Research Interests:
Human-Computer Interaction, Mobile Computing, IoT, Computer Vision, Pattern Recognition, Games user research, Gamification

Curriculum

Publications

Academic Service

Projects

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Curriculum

Fabrizio Balducci is Assistant Professor (RTDA, SSD INF/01) at the Computer Science Department of the University of Bari.
He received the Master degree with full marks and honours in Computer Science at University of Bari. In 2014 he moved to the University of Modena and Reggio Emilia (Computer Engineering Department, AImagelab research laboratory) where in 2018 he achieved a PhD (with scholarship) in Information and Communication Technologies (ICT) on the subject Augmented Reality and Multimedia. From 2018 to 2020 he has been research fellow (post-doc) at the Computer Science Department of the University of Bari.

Fabrizio Balducci is regularly in the TPC of conferences in the area of Interactive Entertainment and Human-Computer Interaction, including the ACM CHIPlay as Associate Chair. He serves as reviewer for top Conferences like IEEE VIS and IFIP INTERACT and for International Journals such as IEEE Access, Springer Multimedia Tools and Applications, MDPI Sensors and MDPI Journal of Imaging as Topic Editor.

He is, or has been, member of CINI (Consorzio Interuniversitario Nazionale per l’Informatica) – ’Smart Cities and Communities’ national group, of IEEE Consumer Technology Society (CTSoc) - Application–Specific CE for Smart Cities and of CVPL (Italian Association for Research in Computer Vision, Pattern Recognition and Machine Learning, affiliated to IAPR – International Association for Pattern Recognition).

Research interests include Human-Computer Interaction, Mobile Computing, IoT, Computer Vision and Pattern Recognition, Games user research and Gamification.
He speaks Italian and English.

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Publications

Papers in International Journals

j8
Fabrizio Balducci, Donato Impedovo, Nicola Macchiarulo, Giuseppe Pirlo
Affective states recognition through touch dynamics
in Multimedia Tools and Applications, volume 79, issue 47, pages 35909–35926, Springer, 2020. DOI: 10.1007/s11042-020-09146-4
Abstract - bib
j7
Fabrizio Balducci, Paolo Buono, Giuseppe Desolda, Donato Impedovo, Antonio Piccinno
Improving smart interactive experiences in cultural heritage through pattern recognition techniques
in Pattern Recognition Letters, volume 131, Pages 142-149, Elsevier, 2020. DOI: 10.1016/j.patrec.2019.12.011
Abstract - bib
j6
Paolo Buono, Fabrizio Balducci
MonitorApp: a web tool to analyze and visualize pollution data detected by an electronic nose
in Multimedia Tools and Applications, volume 78, issue 23, pages 33023–33040, Springer, 2019. DOI: 10.1007/s11042-019-7676-3
Abstract - bib
j5
Maria Teresa Angelillo, Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo, Gennaro Vessio
Attentional Pattern Classification for Automatic Dementia Detection
in IEEE Access, volume 7, pages 57706-57716, IEEE, 2019. DOI: 10.1109/ACCESS.2019.2913685
Abstract - bib
j4
Donato Impedovo, Fabrizio Balducci, Vincenzo Dentamaro, Giuseppe Pirlo
Vehicular Traffic Congestion Classification by Visual Features and Deep Learning Approaches: A Comparison
in Sensors, volume 19, issue 23, art.num.5213, MDPI, 2019. DOI: 10.3390/s19235213
Abstract - bib
j3
Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo
Detection and Validation of Tow-Away Road Sign Licenses through Deep Learning Methods
in Sensors, volume 18, issue 12, art.num.4147, MDPI, 2018. DOI: 10.3390/s18124147
Abstract - bib
j2
Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo
Machine Learning Applications on Agricultural Datasets for Smart Farm Enhancement
in Machines, volume 6, issue 3, art.num.38, MDPI, 2018. DOI: 10.3390/machines6030038
Abstract - bib
j1
Fabrizio Balducci, Costantino Grana, Rita Cucchiara
Affective level design for a role-playing videogame evaluated by a brain–computer interface and machine learning methods
in Visual Computer - International Journal of Computer Graphics, volume 33, issue 4, pages 413–427, Springer, 2017. DOI: 10.1007/s00371-016-1320-2
Abstract - bib

Chapters in International Volumes

c7
Donato Impedovo, Giuseppe Pirlo, Fabrizio Balducci, Vincenzo Dentamaro, Lucia Sarcinella, Gennaro Vessio
Investigating the Sigma-Lognormal Model for Disease Classification by Handwriting
in The Lognormality Principle and its Applications in e-Security, e-Learning and e-Health – Machine Perception and Artificial Intelligence series, pages 195-209, World Scientific, 2020. DOI: 10.1142/9789811226830_0009
Abstract - bib
c6
Donato Impedovo, Fabrizio Balducci, Giulio D’Amato, Michela Del Prete, Erminio Riezzo, Lucia Sarcinella, Mariagiorgia AgneseTandoi, Giuseppe Pirlo
An Application and Integration of Machine Learning Approach on a Real IoT Agricultural Scenario
in Pattern Recognition and Artificial Intelligence - LNCS series, volume 12068, pages 474-483, Springer, 2020. DOI: 10.1007/978-3-030-59830-3_41
Abstract - bib
c5
Fabrizio Balducci
Annote: A Serious Game for Medical Students to Approach Lesion Skin Images of a Digital Library
in Digital Libraries and Multimedia Archives – CCIS series, volume 806, pages 120-126, Springer, 2018. DOI: 10.1007/978-3-319-73165-0_12
Abstract - bib
c4
Fabrizio Balducci, Costantino Grana
Pixel Classification Methods to Detect Skin Lesions on Dermoscopic Medical Images
in Image Analysis and Processing – LNCS series, volume 10485, pages 444-455, Springer, 2017. DOI: 10.1007/978-3-319-68548-9_41
Abstract - bib
c3
Fabrizio Balducci, Guido Borghi
An Annotation Tool for a Digital Library System of Epidermal Data
in Digital Libraries and Archives – CCIS series, volume 733, pages 173-186, Springer, 2017. DOI: 10.1007/978-3-319-68130-6_14
Abstract - bib
c2
Fabrizio Balducci, Costantino Grana
Affective Classification of Gaming Activities Coming from RPG Gaming Sessions
in E-Learning and Games – LNCS series, volume 10345, pages 93-100, Springer, 2017. DOI: 10.1007/978-3-319-65849-0_11
Abstract - bib
c1
Andrea Corbelli, Lorenzo Baraldi, Fabrizio Balducci, Costantino Grana, Rita Cucchiara
Layout Analysis and Content Classification in Digitized Books
in Digital Libraries and Multimedia Archives – CCIS series, volume 701, pages 153-165, Springer, 2017. DOI: 10.1007/978-3-319-56300-8_14
Abstract - bib

Proceedings of International Conferences and Workshops

p8
Fabrizio Balducci, Gabriella Calvano, Donato Impedovo, Giuseppe Pirlo
An Unsupervised Behavioral Analysis of Highway Traffic Flow for Security Applications
in Proceedings of the 4^ Italian Conference on Cybersecurity (ITASEC), volume 2597, paper 04, CEUR, 2020. urn:nbn:de:0074-2597-0
Abstract - bib
p7
Fabrizio Balducci, Berardina De Carolis, Donato Impedovo, Giuseppe Pirlo
Touch dynamics for affective states recognition: your smartphone knows how you feel since you unlock it
in Proceedings of the Workshop Socio-Affective Technologies (SAT): an interdisciplinary approach, co-located with IEEE SMC 2019 (Systems, Man and Cybernetics) volume 2474, short paper 05, CEUR, 2019. urn:nbn:de:0074-2474-4
Abstract - bib
p6
Domenico Rotondi, Leonardo Straniero, Marco Saltarella, Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo
Semantics for Wastewater Reuse in Agriculture
in Proceedings of the IEEE International Conference on Systems, Man and Cybernetics (SMC), pages 598-603, IEEE, 2019. DOI: 10.1109/SMC.2019.8913949
Abstract - bib
p5
Paolo Buono, Fabrizio Balducci, Fabio Cassano, Antonio Piccinno
EnergyAware: a non-intrusive load monitoring system to improve the domestic energy consumption awareness
in Proceedings of the 2nd International Workshop on Ensemble-Based Software Engineering for Modern Computing Platforms, pages 1-8, ACM, 2019. DOI: 10.1145/3340436.3342726
Abstract - bib
p4
Fabrizio Balducci, Davide Fomarelli, Donato Impedovo, Andrea Longo, Giuseppe Pirlo
Smart Farms for a Sustainable and Optimized Model of Agriculture
in Proceedings of the AEIT International Annual Conference - Smart Cities and Smart Enterprises (SCSE) track, IEEE, 2018. DOI: 10.23919/AEIT.2018.8577226
Abstract - bib
p3
Paolo Buono, Fabrizio Balducci
A Web App for Visualizing Electronic Nose Data
in Proceedings of the 22nd International Conference on Information Visualisation (iV), pages 198-203, IEEE, 2018. DOI: 10.1109/iV.2018.00043
Abstract - bib
p2
Fabrizio Balducci, Paolo Buono
Building a qualified annotation dataset for skin lesion analysis through gamification
in Proceedings of the International Conference on Advanced Visual Interfaces (AVI), pages 1-5, ACM, 2018. DOI: 10.1145/3206505.3206555
Abstract - bib
p1
Fabrizio Balducci, Costantino Grana, Rita Cucchiara
Classification of Affective Data to Evaluate the Level Design in a Role-Playing Videogame
in Proceedings of the 7th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pages 1-8, IEEE, 2015. DOI: 10.1109/VS-GAMES.2015.7295766
Abstract - bib

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Academic Service

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Projects

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Teaching at University of Bari

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